41 lines
3.0 KiB
Markdown
41 lines
3.0 KiB
Markdown
3-28-21 Dnd notes
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After the encounter with the Rakeesh (sp?), Nief examines the rabbit statues.
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He then presses on the piano, and Nief hears a metallic click elsewhere. He tries to find the sound.
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The right door is locked at the bottom, the left is locked at both bottom and top.
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Ameria plays the piano.
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Davric and Brumwik start turning cranks on the base of the rabbits. One of the eyes begins to glow when turned.
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Blaze tries to chop at the door to open it.
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Nief finds a diary in Abyssal. Poem in book?: Two in front of one, one in front of one.
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The group tries to climb on the rabbits to figure out the eyes glowing.
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Meanwhile, Blaze burns a large hole in the door that we can go through.
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Ameria's insight lets the group solve the puzzle, while Blaze finishes chopping the door.
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Davric uses his keen mind to remember what the two paintings in the hall look like.
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We open the doors to a long hallway. 15 doors one side, 16 on the other. They are numbered, 1-26? and five have stars on them? At the end is another large set of double doors.
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Starshot- name of prison.
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Davric enters the first door #1 and finds more detailed notes on the recipe for the crystal preparation.
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Halfway down, the group hears a knock. Alfonso knocks from behind door #10. It is Alfonso Tarin, saying he is a trader from Neverwinter. He talked to a man in a pointy hat and then was here, he says.
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Nief looks for a peephole and finds a magic way to look into the room. Alfonso is wearing a black cloak with red spots that look like clouds, long black hair, and is handsome.
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Ameria tries to detect magic but fails her concentration check. (78 on random table). She polymorphs into a sheep.
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Alfonso says he knows a way to fix that, but we are not trusting him behind his door.
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We let Alfonso out, and he tries to run and kick the sheep. The sheep flys back and poofs into Ameria.
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He wants to come with us. We agree after Davric tries to see why with an insight check.
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Blaze suggests we all check the other rooms through peepholes. A library, a torture room, glowing circles in the room around a body.
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Davric and Brumwik go into a library room and are trapped. Nief tries the door, and doesn't see the two. Alfonso says to maybe leave the door open longer.
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After they get out, it had been 30 min for the two and a minute outside the room for the rest.
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Ameria tries the large double door. She emerges into a circular large chamber, with a large crystal at the center and down from where the door is -- it is a little bit of a drop. It is large, purple, and reminds Ameria of what has been described before.
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Ameria claims to see a clear crystal with a woman in it, but the rest of the group sees a purple crystal with no one in it.
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Davric throws a dart at it, not as an attack, and it just hits it and bounces down into the abyss beneath the crystal.
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Blaze recognizes that we were teleported to this room. There is a door to the ice room and to the dark room we went to.
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rainbow fish with Brumwik.
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