merged the adam and peter notes

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dan 2023-01-02 11:19:59 -06:00
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# Dnd Notes 01-01-23 [Adam]
- Dan starts rewriting history because he can't parse the definitive notes
- Long story short, our ship has landed in a dry river bed in Bytopia
- A horse whinnied and we smelled coal.
- we find ourselves on an old ship that is well worn out on the open sea. Seems like Her Majesty but aren't sure
- Tazlin looks over the side to see the name of the ship but it has been worn off
- We carry the others down below where we encounter a bird person who introduces themself as CeeCee
- Brom looks for the levers that changes dimension but finds that they were replaced by a glass dome covering a much newer pedestal
- Tazlin looks in the secret spice rack he finds 2 potions of greater healing that have a date of 2 years in the future
- CeeCee finds that their bag is packed differently than he remembers. He has equipment for sea travel (including some bloopers) and a ring he doesn't recognize. Its made of grey crystal and worth a great amount of money. He vaguely remembers buying it
- Looking at their journal, CeeCee discovers 5 years worth of entries that he doesn't remember writing
- Brom discovers CeeCee's real name is Carey Capricious and stealthily removes some pages from the journal
- Neif wakes up to find a new scar on his arm
- CeeCee realizes that they can pilot the boat so Tazlin sends them with Neif up top while Brom and Tazlin head to the bottom deck
- Neif spots a ship ahead of us and warns the rest of us about the oncoming danger
- The other ship has the symbol of the Crown of Fire Communication Network on it. It appears to be a restaurant on the sea. We decide to head aboard to grab some grub
- Hellmuth is down below cooking some tentacles and invites us to dine in the kitchen
- We discuss with him our strange loss of time, he tells us that others that have arrived through the time portals have arrived intact with their own bodies. They don't inhabit the bodies that already exist in this time
- Hellmuth tells us that the Crown of Fire is currently fighting some other evil and unable to look into the rifts at the moment, he suggests we go to the floating city. His navigator (Mr Maps) gives us some advice on where to avoid
- We hire some crew members from the other patrons of the restaurant, including one named Moist
- The map has a giant black mark just below Valhaven. According to Mr. Map that was the first rift and its hundreds of miles wide
- The beastlands are covered in concrete

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# Dnd Notes 01-01-23
## [Adam]
- Dan starts rewriting history because he can't parse the definitive notes
- Long story short, our ship has landed in a dry river bed in Bytopia
- A horse whinnied and we smelled coal.
- we find ourselves on an old ship that is well worn out on the open sea. Seems like Her Majesty but aren't sure
- Tazlin looks over the side to see the name of the ship but it has been worn off
- We carry the others down below where we encounter a bird person who introduces themself as CeeCee
- Brom looks for the levers that changes dimension but finds that they were replaced by a glass dome covering a much newer pedestal
- Tazlin looks in the secret spice rack he finds 2 potions of greater healing that have a date of 2 years in the future
- CeeCee finds that their bag is packed differently than he remembers. He has equipment for sea travel (including some bloopers) and a ring he doesn't recognize. Its made of grey crystal and worth a great amount of money. He vaguely remembers buying it
- Looking at their journal, CeeCee discovers 5 years worth of entries that he doesn't remember writing
- Brom discovers CeeCee's real name is Carey Capricious and stealthily removes some pages from the journal
- Neif wakes up to find a new scar on his arm
- CeeCee realizes that they can pilot the boat so Tazlin sends them with Neif up top while Brom and Tazlin head to the bottom deck
- Neif spots a ship ahead of us and warns the rest of us about the oncoming danger
- The other ship has the symbol of the Crown of Fire Communication Network on it. It appears to be a restaurant on the sea. We decide to head aboard to grab some grub
- Hellmuth is down below cooking some tentacles and invites us to dine in the kitchen
- We discuss with him our strange loss of time, he tells us that others that have arrived through the time portals have arrived intact with their own bodies. They don't inhabit the bodies that already exist in this time
- Hellmuth tells us that the Crown of Fire is currently fighting some other evil and unable to look into the rifts at the moment, he suggests we go to the floating city. His navigator (Mr Maps) gives us some advice on where to avoid
- We hire some crew members from the other patrons of the restaurant, including one named Moist
- The map has a giant black mark just below Valhaven. According to Mr. Map that was the first rift and its hundreds of miles wide
- The beastlands are covered in concrete
## [Peter]
- A-Team first time since 2021
- We get a flash of distant memories to begin the campaign. We feel and experience multiple emotions in quick succession.
- Find ourselves on an old ship upon opening our eyes. No land in sight.
- Overcast, cold, light rain falling.
- The ship reminds us of Her Majesty, but not quite. We are confused and disoriented.
- Tazlin leans out over the side to see if there is a name on the ship.
- We head downstairs and meet CC (Carey Capricious), a bird person, in the hold. She doesnt know why we are here either.
- Blue, domed shape on a pedestal, covered in glass, replaced the levers.
- Tazlin opens his secret spice cabinet, but it has health potions in it instead.
- Careys bag is changed, contents-wise. It is for a sea voyage.
- Tazlin tries to catch Carey in a Zone of Truth, but they pass the check. Five years have passed since she was last aware of journaling.
- It is the year 1462, says Tazlin.
- Nief then wakes up below deck with us. Nief has a new scar, a deep wound on his left arm. The elbow doesnt work as well as it used to. The A-Team all notices that there are signs of aging on them, they look slightly older.
- CC remembers she can drive ships, so she takes command of the steering. Bram and Tazlin power it from the engines down below at the bottom deck. Nief spots a ship ahead and CC turns us out of its path.
- We signal to it once we see that it has a CoF communication network symbol. We head to the restaurant on the CoF ship. The hostess tells us about the dimensional rifts that are opening due to some adventurers actions. Hellmuth is down in the kitchen and talks to Nief and Tazlin. (Adam talks to himself).
- We order food and CC questions Hellmuth about the time rifts and traveling through them. Nief and CC describe their experiences. Hellmuth recommends finding the other CoF members like Billy or Daveric for answers, or find the floating collective of ships in the ocean that make a city.
- We hire a sailor guy Nicolas Cage and water vampire looking guy Moist. Cage is 5 silver a day and Moist is 1 cooper a day.
- Steve Maps, the ships navigator, teaches CC about the maps and Nief can use Cartographers Tools to direct us.
- On the map, Valhavan has a black spot or two near it. The Great Rifting has caused several places to become unstable. Valhavans was the first and worst. A gigantic chasm has formed there, hundreds of feet wide, with slimy creatures in it. The TCs (time cops) are swarming the place to find who caused it.