Add 'journal_entries/valhaven-beta/History/20211024 B Team [adams notes].md'
This commit is contained in:
parent
92a04499fc
commit
7283e7dfb9
|
@ -0,0 +1,23 @@
|
|||
# Dnd Notes 10-24-21 B-Team [Adam's Notes]
|
||||
- Unvar finds a cowboy hat pinned to a skull then catches up to the sandworm. He re-captures it and rides it back to pick up the group
|
||||
- We huddle around and try to decipher the map
|
||||
- Ungvar names the worm Haddie
|
||||
- We decide to follow the path laid out on the map
|
||||
- During our travels we see some black clouds emitting a hum several miles off the path. This seems to be what the dots on the map were referring to.
|
||||
- Dave looks through Infari's spy glass and sees that it seems to be a large swarm of some sort
|
||||
- Some of the group suggests that we rest since we've been riding for more than a day. Infaris refuses
|
||||
- We see a giant statue with a water at its base on the horizon. Infaris suggests that we rest due to having been traveling for 3 days straight
|
||||
- Dave uses the spy glass again and sees that there is a town around the statue that seems to be filled with grey dwarfs
|
||||
- Jimco puts his nose to the air and catches a whiff of the shawarma he's been seeking and goes off to find it.
|
||||
- Infaris examines statue a bit but doesn't notice anything significant beyond it being massive
|
||||
- Walking through the shanty town we notice that nobody seems to really notice us despite our rather auspicious nature.
|
||||
- 1/10 of the dwarves has grey skin. 1/5 of them is wearing a collar.
|
||||
- The smell leads us into a small market. Jimco heads to a kebob stand and inquires about where we are exactly and buys 2 kebobs
|
||||
- One of the slaves yells at Infaris and charges her. Seymour steps up to block and kills him before he could reach her
|
||||
- As the guards approach, Infaris demands to speak to their manager
|
||||
- They lead us to Thulsa.
|
||||
- Once inside Jimco interrogates Thulsa about the shawarma.
|
||||
- When we don't seem to be getting anywhere with Thulsa, Seymour charges at some of the brazier and knocks them over catching the tent on fire.
|
||||
- We get into a fight outside.
|
||||
- Infaris casts Haste on herself and Ungvar so that he can run off and get the Sandworm
|
||||
- Thulsa points at Seymour, a bold of black energy shoots out and does 29 points of damage.
|
Loading…
Reference in New Issue