adding notes for last several weeks
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# Dnd Notes 07-30-23
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- We approach the small village of Teshwave. Bram disguises himself as a guard and leads us into the town.
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- Tazlin pretends to not speak common while Bram talks to another member of Prime who is punishing the inn keeper who was renting rooms to "undesirables"
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- We decide to help the the inn keeper. We knock out some of the lower acolytes before the prior comes out to fight.
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- Tazlin repeatedly restrains him using ensnaring strike. Neif leaps in behind to do some ninja shit. Bram puts him to sleep
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- River Tesh
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- lowlands and forest
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- no powerful beings
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- no influence from planes
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- no buildings
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- Ruins of Zhentil Keep
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- Large symbol in the center of the keep, according to Davrics notes there is some Theives Cant (in section of languages used in the Zhentarum)
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# Dnd Notes 08-06-23
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- Davric pops up out of the bag
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- Tazlin approaches the main building and sees a staircase leading down
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- Davric reads the Theives Cant that says "Danger"
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- Davric takes a look at the Potentia Crystal and isn't able to make heads or tales of it
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- The inside is a labyrinth with winding narrow hallways
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- There are a few wights the seem to just be standing there not paying attention to us
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- Tazlin moves a corpse out of the way and a bell tolls off in the distance
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- We see what looks like a Lich
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- we rest outside and prep to fight the lich
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- Tazlin casts magic circle to keep undead out and a long brawl ensues. All of our magical weapon attacks seem to have diminished effect so everyone starts switching to their non-magical weapons
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- Bram inspires Davric and Tazlin, and Neif
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- Neif Hastes himself and Bram hastes Tazlin
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- A vampire tries to attack Tazlin but breaks his hand and chips a tooth on the magical barrier
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# Dnd Notes 08-13-23
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- We fight for a while eventually killing the vampire and his spawn that were blocking the way to the lich.
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- Davric seems really insistent on moving into the lich room instead of cleaning up the other wights attacking us
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- Bram and Tazlin are able to dispel some of the magic absorbing magic
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- Tazlin casts Aura of Purity
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- Bram hastes Tazlin again
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- The Lich bonds his soul to Davric
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- Tazlin dies to Power Word Kill
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# Dnd Notes 08-20-23
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- Bram puts the lich into a force cage. The lich teleports out and Bram puts him in another one
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- Bram uses wish to bring Tazlin back to life
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- After a long slog we finally defeat the lich.
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- There is a strange looking rod sticking out the floor made out of an unknown material. Tazlin takes it
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- Tazlin loots the body for
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- 10,000gp diamond
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- sapphires and rubies
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- metal rod worth 250gp
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- crystal ball 1,000gp
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- After a short rest we find yet another boat and finally decide to take it
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- we row out into the middle of the Moonsea (with no cover or anything might I add), luckily we catch a current to whisk us along
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