diff --git a/journal_entries/valhaven-beta/History/20230730.md b/journal_entries/valhaven-beta/History/20230730.md new file mode 100644 index 0000000..6e908ba --- /dev/null +++ b/journal_entries/valhaven-beta/History/20230730.md @@ -0,0 +1,16 @@ +# Dnd Notes 07-30-23 +- We approach the small village of Teshwave. Bram disguises himself as a guard and leads us into the town. +- Tazlin pretends to not speak common while Bram talks to another member of Prime who is punishing the inn keeper who was renting rooms to "undesirables" +- We decide to help the the inn keeper. We knock out some of the lower acolytes before the prior comes out to fight. +- Tazlin repeatedly restrains him using ensnaring strike. Neif leaps in behind to do some ninja shit. Bram puts him to sleep + + +- River Tesh +- lowlands and forest +- no powerful beings +- no influence from planes +- no buildings + + +- Ruins of Zhentil Keep +- Large symbol in the center of the keep, according to Davrics notes there is some Theives Cant (in section of languages used in the Zhentarum) diff --git a/journal_entries/valhaven-beta/History/20230806.md b/journal_entries/valhaven-beta/History/20230806.md new file mode 100644 index 0000000..7f4f672 --- /dev/null +++ b/journal_entries/valhaven-beta/History/20230806.md @@ -0,0 +1,14 @@ +# Dnd Notes 08-06-23 +- Davric pops up out of the bag +- Tazlin approaches the main building and sees a staircase leading down +- Davric reads the Theives Cant that says "Danger" +- Davric takes a look at the Potentia Crystal and isn't able to make heads or tales of it +- The inside is a labyrinth with winding narrow hallways +- There are a few wights the seem to just be standing there not paying attention to us +- Tazlin moves a corpse out of the way and a bell tolls off in the distance +- We see what looks like a Lich +- we rest outside and prep to fight the lich +- Tazlin casts magic circle to keep undead out and a long brawl ensues. All of our magical weapon attacks seem to have diminished effect so everyone starts switching to their non-magical weapons +- Bram inspires Davric and Tazlin, and Neif +- Neif Hastes himself and Bram hastes Tazlin +- A vampire tries to attack Tazlin but breaks his hand and chips a tooth on the magical barrier diff --git a/journal_entries/valhaven-beta/History/20230813.md b/journal_entries/valhaven-beta/History/20230813.md new file mode 100644 index 0000000..922c7a8 --- /dev/null +++ b/journal_entries/valhaven-beta/History/20230813.md @@ -0,0 +1,8 @@ +# Dnd Notes 08-13-23 +- We fight for a while eventually killing the vampire and his spawn that were blocking the way to the lich. +- Davric seems really insistent on moving into the lich room instead of cleaning up the other wights attacking us +- Bram and Tazlin are able to dispel some of the magic absorbing magic +- Tazlin casts Aura of Purity +- Bram hastes Tazlin again +- The Lich bonds his soul to Davric +- Tazlin dies to Power Word Kill diff --git a/journal_entries/valhaven-beta/History/20230820.md b/journal_entries/valhaven-beta/History/20230820.md new file mode 100644 index 0000000..d6a29d8 --- /dev/null +++ b/journal_entries/valhaven-beta/History/20230820.md @@ -0,0 +1,12 @@ +# Dnd Notes 08-20-23 +- Bram puts the lich into a force cage. The lich teleports out and Bram puts him in another one +- Bram uses wish to bring Tazlin back to life +- After a long slog we finally defeat the lich. +- There is a strange looking rod sticking out the floor made out of an unknown material. Tazlin takes it +- Tazlin loots the body for + - 10,000gp diamond + - sapphires and rubies + - metal rod worth 250gp + - crystal ball 1,000gp +- After a short rest we find yet another boat and finally decide to take it +- we row out into the middle of the Moonsea (with no cover or anything might I add), luckily we catch a current to whisk us along \ No newline at end of file