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DND 12-27-20 notes
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A freak spell accident is keeping Neif from joining us 15/100
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A heavy fog is rolling in and the sea is rough.
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Disfigured says there is a bad storm rolling in.
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THey signal to the other ship that storms are coming.
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Tommy casts his tiny hut spell to keep some crew safe, while Ameria uses sleep to keep those off shift asleep.
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Blaze and tommy notice little green boxes floating in the water around the two ships.
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Maybe man-made but not cargo sized.
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It's One-eyed cringle says Scurvey.
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He sends out a signal to awaken the ship.
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Suddenly, the ship is rocked by an explosion.
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Ameria sends up a flare, but Blaze notices the noise from the other ship that is several hundred feet away.
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Blaze navegates the ship 100 feet closer to the other, not realizing the green boxes are mines.
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Tommy starts to use Mending to repair the ship. Ameria, who checked on the bottom deck, tells Davric what is happening.
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Davric tells Jarmin to take the wheel.
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An explosion rocks the other ship as well with Blaze. He tells the crew to man the pumps and try to patch what they can.
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A ship with red and green are spotted by Scurvey.
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Blaze sees ghostly vistages on the enemy ship.
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Blaze's ship preps the 12 cannons on the one side.
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9 loaded
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Her Magisty moves close to the enemy ship. Ameria casts disitegrate on the ship's hull, damaging it.
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DND 12-27-20 notes
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A freak spell accident is keeping Neif from joining us 15/100
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||||
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A heavy fog is rolling in and the sea is rough.
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||||
Disfigured says there is a bad storm rolling in.
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THey signal to the other ship that storms are coming.
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Tommy casts his tiny hut spell to keep some crew safe, while Ameria uses sleep to keep those off shift asleep.
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Blaze and tommy notice little green boxes floating in the water around the two ships.
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Maybe man-made but not cargo sized.
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It's One-eyed cringle says Scurvey.
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He sends out a signal to awaken the ship.
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Suddenly, the ship is rocked by an explosion.
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Ameria sends up a flare, but Blaze notices the noise from the other ship that is several hundred feet away.
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Blaze navegates the ship 100 feet closer to the other, not realizing the green boxes are mines.
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Tommy starts to use Mending to repair the ship. Ameria, who checked on the bottom deck, tells Davric what is happening.
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Davric tells Jarmin to take the wheel.
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An explosion rocks the other ship as well with Blaze. He tells the crew to man the pumps and try to patch what they can.
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A ship with red and green are spotted by Scurvey.
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Blaze sees ghostly vistages on the enemy ship.
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Blaze's ship preps the 12 cannons on the one side.
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9 loaded
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Her Magisty moves close to the enemy ship. Ameria casts disitegrate on the ship's hull, damaging it.
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4d8
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