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# Dnd Notes 10-17-21 B-Team [Adam's Notes]
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# Dnd Notes 10-17-21 B-Team
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## [Peter's Notes]
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Rough outline, BOLDED stuff important:
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Dave and Saymour lure one of the blue dragons up to the surface to fight, while the other two dragons use message on all the party members after sensing something known only to them. It seems like Phoenix is able to respond, **despite the dragons only speaking in Draconic**. Infaris tries to shoot a lightning-based witch bolt at the dragon, but it absorbs the damage.
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Infaris’ magic surges and Phoenix acts as a conduit while talking with the dragons – as the magic surges through the little girl, **her arms and half her face take on a scaly appearance with red scales appearing on her as she begins the process to become a draconic bloodline sorcerer** (Adam rolled a D10 to decide on dragon element/color and just happened to roll fire!). Phoenix also ages up to 11 years old from the wild magic surge that should have hit Infaris.
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Phoenix translates the messages from the dragons, saying that she has a bit of dragon power in her and they noticed that. They also say the group may take some of their treasure in exchange for awakening Phoenix. **They ask Phoenix to stay with them, but both Infaris and Phoenix reject the offer**.
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At the behest of the dragons, Phoenix takes a sacrificial blade (solid gold, with a dragon skull carved into the hilt) that they give her and **slashes at Infaris**. Phoenix explains that they commanded her to do so, and **she must drink the blood of another sorcerer to gain more power**.
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As Infaris is gathering treasure, she sees a ring and attempts to grab it as well, but one of the dragons swoops down and stops her hand. It then nods to Phoenix, who takes it and puts it on. It is a **cursed** Ring of Protection (+2), granting her +2 to AC but she cannot ever remove the ring. Other treasure as listed.
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## [Adam's Notes]
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- One of the dragons flys into the "sacrificial pit", another flys to the north, the last one stays with the treasure
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- Dave says, verbatim: "I like to have a good time" and runs towards a noise to the north
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- Infaris uses message to communicate with Jimco about the dragons then tries to turn one of the dragons against the others but it does not succeed. The creature does not seem to understand common
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