From 67358af99f9ef782a120ad98b7b28359a0141ba1 Mon Sep 17 00:00:00 2001 From: dan Date: Sun, 10 Mar 2024 17:00:26 -0500 Subject: [PATCH] Add journal_entries/valhaven-beta/History/20240303.md --- .../valhaven-beta/History/20240303.md | 56 +++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 journal_entries/valhaven-beta/History/20240303.md diff --git a/journal_entries/valhaven-beta/History/20240303.md b/journal_entries/valhaven-beta/History/20240303.md new file mode 100644 index 0000000..c6956e5 --- /dev/null +++ b/journal_entries/valhaven-beta/History/20240303.md @@ -0,0 +1,56 @@ +Numenera 3-3-24 + +- Looking for how the kingdom can expand in the Beyond. +- Looking for a base of operations for now. +- 150 people are a part of this expedition in Rahul's Den. + +--- + +- A week has passed and we are traveling with the party. +- Titus, the commander of Rattler unit. +- Aada, the boa commander, she is a nano. She has a grass monkey called Spot on her shoulder. +- Jessy, cobra commander. +- Logan, eastern hognose commander, a total tool. + +--- + +- GM intrusion if Logan has a 1 OR a 2. +- **GM intrusion!**: Jessy slams Logan against the wall. She threatens him and then storms out. +- Jessy Firdous goes into my book of grudges. + +--- + +- Logan volunteers us, as leader of the hognoses, to head to a towering obelisk first, then further east. +- We are riding dog fur, with elephant noses. They are Northern Chauggneus (pronounced hognoses). +- We come across a watering hole, but the water is purple and solid despite flowing. +- Tadej breaks some of the ice-like pieces and tries to melt them in a pot like water. It begins to glow. +- Logan thinks it is some sort of material that takes the shape and properties of what it is placed into. +- We have discovered "the solid lake." +- We get one point of XP. Tadej levels up. +- We continue to travel and come across a massive tower - the Melodiscape. Sleek metallic surface, it hums with a faint melody. It has intricate glyphs carved on it. Lights pulsate on it. +- A shimmering energy emanates from it. Logan recognizes that the beat of the music matches the glow of the glyphs. +- Tadej ties up the hognoses to a nearby tree. +- As we break the energy barrier around it, the music swells and the whole body feels it. +- A spiraling stairwell goes upward. Musical instruments are on the wall and even turn to face. +- There are rooms on the ground floor, looks like concessions, empty storage. +- No stairs heading downward. We begin to climb upward. There is a floral element to the stairs. They begin to grow as we climb. +- There is a grand chamber on the second floor. We look out a window and it looks like we are a mile in the air. The music is much louder now, hard to talk to each other. +- There are seats and booths but no stage. +- **GM intrusion**: we listen to the music. + +--- + +- We look outside and it is night time. We notice a plate of food near us that suddenly appeared. +- I attempt to track what or who put this food here. We follow it to the flowered walls and footsteps end there. +- As I inspect the wall, the flowers part to reveal a figure. A porcelain-like figure, covered in roses and blue tinted. Lilyastra is her name. +- She greets Tadej and Logan, and says she put the food there. +- We ask her a lot of questions. The music has been playing for 6 billion years. She says she has other staff. + +--- + +- Logan fails a test and it is a GM intrusion. +- Logan uses his headband and it shows we were in a trance-like state for about 6 hours. +- The next day, I go back in to try and pull an instrument off the wall since we feel sickly without it. +- I fail to pull an instrument off the wall, but explore to find more locations. +- I am found by Lilyastra. She doesn't mind that I take an instrument, she offers a Slugelheim. An accordion and bagpipe combo. +- We leave with the instrument and head east again.